Saturday, March 13, 2010

GOOGLE " THE REAL GOD "

Who is GOD ?? Someone something who has got answers to all our queries ?? well in today's time when Information is everything --- -"GOOGLE" sure claim its righteous place ....
PROOF #1

Google is the closest thing to an
Omniscient (all-knowing) entity in existence, which can be scientifically verified. She ( I prefer to call "HE" ) indexes over 9.5 billion WebPages, which is more than any other search engine on the web today. Not only is Google the closest known entity to being Omniscient, but She also sorts through this vast amount of knowledge using Her patented PageRank technology, organizing said data and making it easily accessible to us mere mortals.
PROOF #2

Google is everywhere at once
(Omnipresent). Google is virtually everywhere on earth at the same time. Billions of indexed WebPages hosted from every corner of the earth. With the proliferation of Wi-Fi networks, one will eventually be able to access Google from anywhere on earth, truly making Her an omnipresent entity.
PROOF #3
Google
answers prayers. One can pray to Google by doing a search for whatever question or problem is plaguing them. As an example, you can quickly find information on alternative cancer treatments, ways to improve your health, new and innovative medical discoveries and generally anything that resembles a typical prayer. Ask Google and She will show you the way, but showing you is all She can do, for you must help yourself from that point on.
PROOF #4

Google is potentially
immortal. She cannot be considered a physical being such as ourselves. Her Algorithms are spread out across many servers; if any of which were taken down or damaged, another would undoubtedly take its place. Google can theoretically last forever.
PROOF #5

Google is
infinite. The Internet can theoretically grow forever, and Google will forever index its infinite growth.
PROOF #6

Google
remembers all. Google caches WebPages regularly and stores them on its massive servers. In fact, by uploading your thoughts and opinions to the internet, you will forever live on in Google's cache, even after you die, in a sort of "Google Afterlife".
PROOF #7
Google can
"do no evil" (Omnibenevolent). Part of Google's corporate philosophy is the belief that a company can make money without being evil.
PROOF #8
According to Google trends, the term
"Google" is searched for more than the terms "God", "Jesus", "Allah", "Buddha", "Christianity", "Islam", "Buddhism" and "Judaism" combined.

PROOF #9
Evidence of Google's existence is abundant. There is more evidence for the existence of Google than any other God worshiped today. Extraordinary claims require extraordinary evidence. If seeing is believing, then surf over to www.google.com and experience for yourself Google's awesome power. No faith required.
__________________

Monday, January 11, 2010

Yahoo Chat Commands:

/join [room] go to what ever room you wish

/invite [buddys name] sends invitation request

/tell [user] [message] private messages a friend

/follow [user] follows a friend

/stopfollow [user] stop following someone

/stopfollow [yourname] to stop them from following you

/goto [user] enters the room the user is in

/away [off] turn your private messages back on

/think [message] (type this to think what you want

/ignore [list] list everyone who you are ignoring

/ignore add [user] add someone to your ignoring list

/ignore [add all] ignores everything going on

A Short HACKER SPEAK Glossary


A Short 'HACKERSPEAK' Glossary
-
A reference to a few of the terms used by many computer hackers.
-
(Researched and compiled by members of the Hollywood User Group)
-

arg - (argh) noun. An argument, in the mathematical sense.

automagically - adverb. Automatically, but in a way which, for some
reason (for example, because it's too complicated or too trivial) the
speaker doesn't feel like explaining.

bells and whistles - n. Unnecessary (but often convenient, useful,
good-looking, or amusing) features of a program or other object. Added
to a bare-bones, working program.

bit - n. 1) A unit of information obtained by asking a question (e.g.
- 'I need a few bits about Punter protocol') 2) A mental flag;
reminder that something should be done eventually.

buffer - verb. The act of saving or setting aside something to be done
later. (e.g. - 'I'm going to buffer that and go eat now').

bug - n. A problem or mistake; unwanted property or side effect.
Usually of a program, but can refer to a person. Can be very simple or
very complicated. Antonym: FEATURE.

bum - v. To improve something by rearranging or removing its parts.
Most often done to a program to increase speed or save memory space,
usually at the expense of clarity.

buzz - v. Of a program, to run without visible progress or certainty
of finishing. Resembles CATATONIA except that a buzzing loop may
eventually end.

canonical - (ki NAHN i kil) adjective. Standard, usual or ordinary way
of doing something.

catatonia - n. A condition in which something is supposed to happen,
but nothing does. (e.g. - Nothing you type will appear on the screen.
It's catatonic. Often means a CRASH has occured.)

crash - 1) n. Sudden, drastic failure. Usually refers to a complete
computer system or program. 2) v. To fail suddenly or cause to fail.
3) v. Of people, to go to sleep.

creeping featurism - n. Tendency for anything complicated to become
even more so because people keep saying, 'Hey, it would be terrific if
the program had this feature, and could do this, and...' The result is
a patchwork program, confusing to read, with a lot of 'neat' features.

crock - n. Said of a program that works, but in an extremely awkward
or cumbersome manner.

crunch - v. To process, usually in a time-consuming, complex way.
Example: Performing large, repetitive numerical computations is called
'number crunching'. 2) v. To reduce the size of a file (often in a
complicated way) to save space.

dec'ed out - (decked out) adj. Stoned, drunk (and possibly trying to
program, regardless). Uncomplimentary. Derives from the 65-- series
ML opcode DECrement, i.e.: decrease a value.

elegant - adj. Said of a piece of code that does the RIGHT THING in a
way beautiful to look at.

feature - n. An extra property or behaviour added to a program that
already does the job. May or may not be useful, necessary or
convenient.

fencepost error - n. A mathematical 'off-by-one' error. Most often
found in programs that must count loops (it will count one time too
many, or too few). Term comes from the problem: 'If you build a fence
100 feet long with posts 10 feet apart, how many posts fo you need?'
Example: Suppose you want to process an array of items x thru y. How
many are there? The correct answer is x-y+1 (not x-y, which would be
off by one).

flavor - n. variety, kind, type. (flavorful - adj. Aesthetically
pleasing).

flush - v. To scratch, delete or destroy something. Often something
superfluous or useless.

fudge - v. Perform in an incomplete, but marginally acceptable way.
'I fudged it, so it works.'

GC - (jee see) 1) v. To clean up, throw away useless things. 2) To
forget. GC is an abreviation of the term 'Garbage Collection', the
common method of freeing up memory space.

glitch - n. Sudden interruption in electrical service, common sense,
or program function. Usually happens only when you pray that it
doesn't.

grovel - v. To work interminably, examine minutely or in extreme
detail.

gun - v. To forcibly terminate a program. 'It was a boring display,
so I gunned it.'

hack - n. An appropriate application of ingenuity. It could be a
quick-and-dirty bug fix, or a time-consuming and elegant work of art.
A clever technique.

hack value - n. The motivation for expending effort and time toward a
seemingly pointless goal, the point being the resulting hack.

hack attack - n. Period of greatly increased hacking activity. Not to
be confused with a Mac-Attack.

hacker - n. 1) One who greatly enjoys learning the details of a
computer system and how to stretch their capabilities (as opposed to
REAL USERS who learn only the minimum amount necessary). 2) One who
programs enthusiastically, rather than just theorizing about it. 3)
One capable of appreciating HACK VALUE. 4) An expert of any kind 5) A
malicious or inquisitive meddler (in the case of a 'system hacker' or a
'password hacker').

inc it up - (also 'incing') v. Specifically related to studying,
reading, or learning ML. Derives from the 65-- series ML instruction
INCrement a value; i.e. increase it.

jock - n. Programmer characterized by the large, cumbersome,
brute-force programs he/she writes. The programs may work, but slowly,
inelegantly, or in an ugly way.

kludge - (kloog) 1) n. Clever programming trick, most often to fix a
bug. Efficient, but maybe unclear. 2) v. To insert a kludge into a
program (to fix a bug or add a feature).

magic - adj. Something as yet unexplained or too complex to imagine.

M&M's - n. Mental and Midget; i.e. Mental Midget. Uncomplimentary
term applied most often to 'system hackers' who intrude for disruptive
or destructive purposes (like to crash BBS's).

misfeature - n. A FEATURE that eventually turns out to be more trouble
than it was worth, possibly because it is inadequate for a new user or
situation that has evolved. Misfeatures are different from bugs or
side-effects in that they are often more basic to the program design
and, at one time, were carefully planned.

moby - 1) adj. Immense, complex, or impressive. 2) n. Total size of
a computers address space.

mode - n. A general state. Examples: DAY MODE - state a person is in
when s/he is working days and sleeping nights.

mumble - interjection. Said when the correct response is too
complicated to put into words or has not been thought out. Can
indicate a reluctance to enter a long discussion.

mumblage - n. The subject matter of one's mumbling. Replaces 'all
that stuff'.

nop around (or nopping) - v. Hanging out; not doing much; not
programming. Derives from the 65-- series ML instruction code 'NOP'
(No OPeration).

obie (or o.b.) - n. Derives from a pun with the word 'OverByte'.
Usually relates to a ML routine that doesn't work because of some
small mistake, possibly an incorrect addressing mode or even a typing
error. Most often one or two bytes wrong.

patch - 1) n. Piece of code intended as a quick-and-dirty remedy to a
BUG or MISFEATURE. 2) v. To fix something temporarily; insert a patch
into a piece of code; make the main program machine-specific.

punt - v. To give up; decide not to do.

rave - v. 1) To persist in discussing something. 2) To speak
authoritatively about that which one knows very little. 3) To
proselytize.

real user - n. A commercial user; a non-hacker who uses computer
applications only.

Real World, The - n. 1) Places where programs have only business
applications. 2) Institutions such as IBM. 3) The location of
non-programmers and non-programming activity. The first two
definitions are uncomplimentary; the third is not.

Right Thing, The - n. that which is obviously the appropriate thing to
use, do, say, etc.

rude - (rood or roo-day) adj. Programs badly written or functionally
poor.

sacred - adj. Reserved for the exclusive use of something. Usually
refers to memory location or register that shouldn't be used because
what is stored there must not change.

slurp - v. To read a large data file into memory before using or
processing data.

smart - adj. Said of a program (or something) that does THE RIGHT
THING.

SMOP - n. An acronym for a 'Small Matter Of Programming'. A piece of
code that would not at all be hard to write, but would take a very long
time because of its size. Not worth the trouble.

snail mail - n. Mail sent via Post Office, rather than electronically.

software rot - n. Hypothetical disease that causes working programs to
stop working when unused for a period of time.

tense - adj. Of programs, very clever and efficient. A tense
programmer produces tense code.

vanilla - adj. Standard, usual, or ordinary FLAVOR.

zero - v. 1) To set a bit or variable to zero. 2) To erase, or
discard all data from.

zorch - v. 1) To move quickly. 2) Influences. 3) Energy or ability.
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FlagShip/StarShip SIGs (Special Interest Groups) on Delphi and GEnie
telecommunication networks. Permission is hereby granted to non-profit
organizations only to reprint this article or pass it along electronic-
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